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HAPPINESS DATA FILE
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-STAR WARS REBELLION MOD-
         V 1.0
(BASED ON: Star Wars ii Mod)

Population Happiness Levels:
Pop Anger Pct      Description     Res Mod   
75 - 100           Rioting         0%        
60 - 74            Angry           60%       
45 - 59            Unhappy         80%       
30 - 44            Indifferent     100%      
15 - 29            Happy           120%      
0 - 14             Jubiliant       140%      


Population Happiness Effects:
- Riot prevents any point generation from that planet.
- If a planet riots for sufficient time, it may rebel.
- Rebellion changes the planet to a new owner.
- Happiness level modifies output of the planet.

All values are in 10ths of a percent.

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*BEGIN*
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Name                             := Peaceful
Description                      := Populations respond well to good events such as ships being constructed, colonies being created, Partnership treaties, etc. They respond poorly to enemy ships, wars, and plagues. 
Max Positive Anger Change        := 200
Max Negative Anger Change        := -200
Homeworld Lost                   := 100
Any Planet Lost                  := 50
Any Planet Colonized             := -10
Any Our Planet Captured          := 50
Any Enemy Planet Captured        := -30
Any Ship Lost                    := 1
Any Ship Constructed             := 0
New Treaty War                   := 100
New Treaty Non Intercourse       := 50 
New Treaty None                  := 0
New Treaty Non Aggression        := 0
New Treaty Subjugated (Sub)      := 200
New Treaty Protectorate (Sub)    := 150
New Treaty Subjugated (Dom)      := 0
New Treaty Protectorate (Dom)    := 0
New Treaty Trade                 := -20
New Treaty Trade and Research    := -30
New Treaty Military Alliance     := -50
New Treaty Partnership           := -100
Battle in System - Win           := -20
Battle in System - Loss          := 20
Battle in System - Stalemate     := 0
Battle in Sector - Win           := -50
Battle in Sector - Loss          := 50
Battle in Sector - Stalemate     := 10
Enemy Ship in System             := 5
Enemy Ship in Sector             := 8
Our Ship in Sector               := -10
Our Ship in System               := -3
Enemy Troops on Planet           := 200
Our Troops on Planet             := -2
1M Population Killed             := 1
Ship Lost in System              := 2
Ship Constructed                 := -5
Facility Constructed             := -5
Planet Plagued                   := 200
Natural Decrease                 := -20
Natural Decrease for Other Races := 20

Name                             := Bloodthirsty
Description                      := Populations love wars and the destruction of their enemies. They respond poorly to any combat losses or peace of any kind. 
Max Positive Anger Change        := 200
Max Negative Anger Change        := -200
Homeworld Lost                   := 100
Any Planet Lost                  := 1
Any Planet Colonized             := 10
Any Our Planet Captured          := 50
Any Enemy Planet Captured        := -50
Any Ship Lost                    := 2
Any Ship Constructed             := 0
New Treaty War                   := -100
New Treaty Non Intercourse       := 0 
New Treaty None                  := 0
New Treaty Non Aggression        := 0
New Treaty Subjugated (Sub)      := 200
New Treaty Protectorate (Sub)    := 150
New Treaty Subjugated (Dom)      := 0
New Treaty Protectorate (Dom)    := 0
New Treaty Trade                 := 50
New Treaty Trade and Research    := 50
New Treaty Military Alliance     := 100
New Treaty Partnership           := 150
Battle in System - Win           := -100
Battle in System - Loss          := 50
Battle in System - Stalemate     := 0
Battle in Sector - Win           := -150
Battle in Sector - Loss          := 100
Battle in Sector - Stalemate     := 50
Enemy Ship in System             := 2
Enemy Ship in Sector             := 5
Our Ship in Sector               := -5
Our Ship in System               := -1
Enemy Troops on Planet           := 150
Our Troops on Planet             := -2
1M Population Killed             := 1
Ship Lost in System              := 2
Ship Constructed                 := -50
Facility Constructed             := 0
Planet Plagued                   := 200
Natural Decrease                 := -20
Natural Decrease for Other Races := 20

Name                             := Neutral
Description                      := Populations prefer that their race is left alone and scorns all treaties. They respond poorly to any unusual events. 
Max Positive Anger Change        := 200
Max Negative Anger Change        := -200
Homeworld Lost                   := 20
Any Planet Lost                  := 20
Any Planet Colonized             := 20
Any Our Planet Captured          := 20
Any Enemy Planet Captured        := 20
Any Ship Lost                    := 1
Any Ship Constructed             := 1
New Treaty War                   := 100
New Treaty Non Intercourse       := -100 
New Treaty None                  := -100
New Treaty Non Aggression        := 100
New Treaty Subjugated (Sub)      := 100
New Treaty Protectorate (Sub)    := 100
New Treaty Subjugated (Dom)      := 100
New Treaty Protectorate (Dom)    := 100
New Treaty Trade                 := 100
New Treaty Trade and Research    := 100
New Treaty Military Alliance     := 100
New Treaty Partnership           := 100
Battle in System - Win           := 20
Battle in System - Loss          := 20
Battle in System - Stalemate     := 20
Battle in Sector - Win           := 20
Battle in Sector - Loss          := 20
Battle in Sector - Stalemate     := 20
Enemy Ship in System             := 1
Enemy Ship in Sector             := 1
Our Ship in Sector               := 0
Our Ship in System               := 0
Enemy Troops on Planet           := 20
Our Troops on Planet             := -2
1M Population Killed             := 1
Ship Lost in System              := 1
Ship Constructed                 := 0
Facility Constructed             := 0
Planet Plagued                   := 20
Natural Decrease                 := -50
Natural Decrease for Other Races := 20

Name                             := Subjugated
Description                      := The way you treat your populations does not seem to be enough to keep them quiet. But you can always find new ways to teach them their place.
Max Positive Anger Change        := 200
Max Negative Anger Change        := -100
Homeworld Lost                   := 50
Any Planet Lost                  := 50
Any Planet Colonized             := 20
Any Our Planet Captured          := 50
Any Enemy Planet Captured        := 20
Any Ship Lost                    := 2
Any Ship Constructed             := 0
New Treaty War                   := -50
New Treaty Non Intercourse       := 50
New Treaty None                  := 0
New Treaty Non Aggression        := 100
New Treaty Subjugated (Sub)      := 10
New Treaty Protectorate (Sub)    := 10
New Treaty Subjugated (Dom)      := 0
New Treaty Protectorate (Dom)    := 0
New Treaty Trade                 := 100
New Treaty Trade and Research    := 100
New Treaty Military Alliance     := 100
New Treaty Partnership           := 150
Battle in System - Win           := -10
Battle in System - Loss          := 50
Battle in System - Stalemate     := 10
Battle in Sector - Win           := -15
Battle in Sector - Loss          := 100
Battle in Sector - Stalemate     := 10
Enemy Ship in System             := 5
Enemy Ship in Sector             := 8
Our Ship in Sector               := -20
Our Ship in System               := -4
Enemy Troops on Planet           := 200
Our Troops on Planet             := -1
1M Population Killed             := 1
Ship Lost in System              := 2
Ship Constructed                 := -10
Facility Constructed             := 0
Planet Plagued                   := 200
Natural Decrease                 := -20
Natural Decrease for Other Races := 20

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